This week's pick is a double feature, and may be familiar to sci-fi/fantasy fans, because the first book of this series was released earlier this year. I must've been hiding under a rock then, but this hot read will soon be available in trade paperback. If you're a regular follower of my reviews, you know I'm always down for an adventure with a kick-butt heroine!
A fast-paced and gripping near-future science fiction debut about the gritty world of competitive gaming...ARENA (Arena #1) by Holly Jennings releases November 1, 2016 (in trade paperback) from ACE Books. Read my review!
Every week, Kali Ling fights to the death on national TV.
She's died hundreds of times. And it never gets easier...
The RAGE tournaments—the Virtual Gaming League's elite competition where the best gamers in the world compete in a no-holds-barred fight to the digital death. Every bloody kill is broadcast to millions. Every player is a modern gladiator—leading a life of ultimate fame, responsible only for entertaining the masses.
And though their weapons and armor are digital, the pain is real.
Chosen to be the first female captain in RAGE tournament history, Kali Ling is at the top of the world—until one of her teammates overdoses. Now, she must confront the truth about the tournament. Because it is much more than a game—and even in the real world, not everything is as it seems.
The VGL hides dark secrets. And the only way to change the rules is to fight from the inside...
Plug back into the dangerous world of virtual gaming, in the next thrilling novel from the author of Arena.GAUNTLET (Arena #2) by Holly Jennings releases April 4, 2017 from Ace Books
Kali Ling isn't afraid of dying. She's been killed hundreds of times in hundreds of different ways. And she knows there are things much more terrifying than death...
There's a new game in town. A brutal, winner-takes-all, international video game tournament between the world's most elite players, promising fame, prestige, and unbelievable fortune. But there's a catch. The game uses new VR pods guaranteed to push digital warriors to their physical and psychological brink—adapting every time a gamer makes a move.
As the first female captain and youngest team owner in VGL history, Kali is used to defying the odds. But as the all-star tournament heats up, her determination begins to waver and the pressures of media, sponsors, and the game itself begin to put cracks in her hard-set convictions.
If Kali's Team Defiance is to survive, they'll have to find a way to be stronger than ever before. But battling the system may prove too difficult for even the most hardened of fighters...
What are you waiting on this week?